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Next Generation Computer Animation Techniques

Cover von Next Generation Computer Animation Techniques

Third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23,2017, Revised Selected Papers, Lecture Notes in Computer Science 10582 - Image Processing, Computer Vision, Pattern Recognition, and Graphics

Jian Chang/Jian Jun Zhang/Nadia Magnenat Thalmann et al

Springer Verlag GmbH

53.49

(inklusive MwSt.)

Verfügbarkeit: Besorgungstitel, Festbezug

Zusatztext

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held  in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017. The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured  according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.

Weitere Details

Erschienen: 01.11.2017

Umfang: viii, 249 S., 148 s/w Illustr., 249 p. 148 illus.

Sprache: ENG

Einband: KT

ISBN/EAN: 9783319694863

Umbreit-Nr.: 2874722

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