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The World of Games: Technologies for Experimenting, Thinking, Learning

Cover von The World of Games: Technologies for Experimenting, Thinking, Learning

XXIII Professional Culture of the Specialist of the Future, Volume 2, Lecture Notes in Networks and Systems 829

Daria Bylieva/Alfred Nordmann

Springer Verlag GmbH

235.39

(inklusive MwSt.)

Verfügbarkeit: Besorgungstitel, Festbezug

Zusatztext

This book reflects the various dimensions of play. It gathers together experience with role-play, tabletop, and online games and develops and assesses tools. It also reflects the human condition in this world of games as it becomes a digital world. We are living in a World of Games where every game is a world through which we learn about the world. A World of Games is fun and engaging, but it also provides deceptive pleasures. What may seem like fun is far from harmless. And then there are the many ways of learning in the mode of play. 

Weitere Details

Erschienen: 19.11.2024

Umfang: xi, 412 S., 11 s/w Illustr., 80 farbige Illustr.,

Sprache: ENG

Einband: KT

ISBN/EAN: 9783031480188

Umbreit-Nr.: 4959382

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