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Good Video Games and Good Learning

Cover von Good Video Games and Good Learning

Collected Essays on Video Games, Learning and Literacy, 2nd Edition, New Literacies and Digital Epistemologies 27

Gee, James Paul

Peter Lang

36.55

(inklusive MwSt.)

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Zusatztext

Good Video Games and Good Learning presents the most important essays by James Paul Gee devoted to the ways in which good video games create good learning. The chapters in this book argue that good games teach through well-designed problem-solving experiences. They also prove that game-based learning must involve more than software and technology and engage with the design of passionate-affinity spaces where people mentor each others learning and engagement. In the end, the book offers a model of collaborative, interactive, and embodied learning centered on problem solving, a model that can be enhanced by games, but which can be accomplished in many different ways with or without games.

Weitere Details

Erschienen: 18.10.2013

Umfang: 174 S.

Sprache: ENG

Einband: KT

Format: 1 x 22.5 x 15 cm

ISBN/EAN: 9781433123931

Umbreit-Nr.: 6093192

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